Art by Ed McGuinness
Art by Ed McGuinness
It’s hard to recommend We Were Here Too after it completely bugged out at the very end of our playthrough last night. It’s such a shame too since it started off so strong.
This is a huge blow to an event that’s already standing on shaky ground. It’s one thing for Nintendo to stop doing E3 press conferences – which has been the case since 2012 – but it’s an entirely different problem when one of the big three doesn’t show up to the event at all.
Elza Walker was a Ducati bike rider who attended Raccoon University. She was in the Resident Evil 1.5 build, before being redesigned and turned into Claire Redfield in Resident Evil 2. This costume is a nod to what could have been.
Seeing this alternate costume brings back a great memory for me.
Years ago, I wrote into Gamepro magazine following the release of Resident Evil 2 when I noticed the Elza character that was show in early early previews didn’t end up in the finished game. To my surprise, they answered my letter in a later issue of the magazine – which I still have in a box somewhere – and explained the whole thing.
While it’s not Elza herself, this is a really cool nod to not only longtime fans of the series but specifically those that have followed Resident Evil 2 back to the very beginning.
After about three hours with it last night, I have to say that We Were Here Too has one of the coolest implementations of co-op gameplay I’ve seen in a long time.
Art by Joe Quinones
Maher dropped lines like “I don’t think it’s a huge stretch to suggest that Donald Trump could only get elected in a country that thinks comic books are important,” along with mocking fans who were mourning the loss of the beloved comic creator.
Wait, there are still people that care about anything Bill Maher says?
Travel the globe and track your targets across exotic sandbox locations in HITMAN 2. From sun-drenched streets to dark and dangerous rainforests, nowhere is safe from the world’s most creative assassin, Agent 47 in the ultimate spy thriller story.
No stream tonight (obviously) as I try my best to show my wife how good I remember It’s Always Sunny in Philadelphia being.
Not every comic book character needs and “old man/woman” version and an ongoing/maxi series to boot. I think we’ve gotten more than enough of them over the past year.
After spending a couple hours with Fallout 76 last night, I’m pretty impressed. It feels like a Fallout game – in a good way – but the new element of multiplayer is exciting and should make for some interesting encounters. Looking forward to playing more of it today.
I’m going to be jumping on the Fallout 76 B.E.T.A. today when it goes live in a couple hours. If you’re interested in following along, I’ll be streaming on my Twitch channel starting around 3:45PM CST.
Art by Mitch Gerads
America, 1899. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.
Back home, safe and sound from TwitchCon. If you swung by our booth, thank you for taking the time to check out Flocker. It was a pleasure to share what we’re doing and have such a great response. Big things coming soon.
We’re getting more crazy reception for Flocker from the fans at TwitchCon today. We’ve been so busy, I haven’t even had a chance to leave the booth and see what else is going on at the event. It’s a great problem to have.
TwitchCon 2018 day one is in the books. It was a blast getting to meet so many great people wanting to see what we’re making for them with Flocker.